Among these are 5 costumes (originally 13) that never made the final cut, all of which were removed in the v1.01 patch and onward. The /Mush/aml file contains data related to the Costume Mario transformations. The materials go as:ĭummy00, dummy01, dummy02, dummy03, dummy04, dummy05, dummy06, dummy07, gsys_assign_cubemap, gsys_assign_depthshadow, gsys_assign_gbuffer, gsys_assign_material, and gsys_assign_zonly.Ĭut Costume Mario Costumes References to Cut Costumes There are 13 materials, one assigning to each face. ![]() Present as /Model/SceneModel.szs, this model was likely a test model for materials.
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